Eurogamer.net Bully designer Mike Skupa on Rockstar's crunch culture and how grief fuels him | Eurogamer
PC Gamer Tim Schafer interview: How a joke about the milkman inspired Psychonauts' best level | PC Gamer
Edge Roll7: The wheels nearly came off, but now this UK dev is lining up its most ambitious trick yet | Edge magazine
PC Gamer Ken Levine: How one phone call saved a tiny new studio and gave the world System Shock 2 | PC Gamer
Rock Paper Shotgun Four developers of scary games explain how to make scary games very scary indeed | Rock, Paper, Shotgun
VICE/Waypoint The Creator of 'PUBG' on Where Battle Royale Started and Where It's Going | VICE/Waypoint